Terms
Terms
Minecraft players have developed a language of their own: some words come from the game itself, others were invented by fans. If your child talks about spawning, mobs and redstone and you can't follow a word, this dictionary will help. It's just as useful for beginners.
Knowing a word means knowing what to ask. This dictionary opens the door to a conversation about the game.
How this dictionary works: each word is explained briefly and without jargon, and the words are grouped into three topics. Small details sometimes differ between editions and versions of the game.
The world and its inhabitants
- Mob
- Any living creature in the game: animals, villagers, monsters. The word comes from a shortening of "mobile", as in a moving object.
- Hostile mob
- A creature that attacks the player, such as a zombie, skeleton or Creeper. Most of these mobs spawn in the dark.
- Biome
- A natural zone of the world with its own climate, plants and creatures: forest, desert, tundra, jungle, ocean.
- Spawn
- When a character or mob appears in the world. The spawn point is the place where your character respawns after dying.
- Villager
- A peaceful village inhabitant. Villagers have professions, and you can trade with them.
- Pillager
- A hostile mob that lives in outposts and takes part in patrols and raids. Pillagers are the main attackers in a raid.
Actions and mechanics
- Crafting
- Making items from materials following recipes. Simple things are crafted in your inventory, everything else on a crafting table.
- Crafting table
- A block used to make tools, weapons and most items. It's usually one of the first things you build.
- Redstone
- Red dust and the related blocks that carry a signal. The basis of all machines, from a door with a button to complex contraptions.
- Farm
- A build where you grow crops or raise animals. It saves you from constantly searching for food.
- Raid
- An attack on a village by Pillagers that comes in waves. It starts when a character with the Bad Omen effect enters a village.
- Hero of the Village
- An effect a player gets for fighting off a raid. Villagers thank their defender with better trades.
Playing and add-ons
- Resource pack
- A set of files that changes the game's textures and sometimes its sounds. The world and rules stay the same; only the look changes.
- Shader
- An add-on that changes the lighting: shadows, reflections, glow. It puts a noticeable load on your device.
- Server
- A world that runs on a separate computer and that many players can join at the same time. Every server has its own rules.
- Marketplace
- The in-game store where skins, resource packs, worlds and add-ons are officially sold.
- Skin
- Your character's appearance. You can change it in the settings or pick one in the Marketplace.
- World seed
- The code the game uses to generate a world. The same seed in the same edition and version produces a similar landscape.
Related reading
- Mechanics
Resources and tools, crafting, redstone basics, farms, villagers and trading, explained simply.
- Guides
Your first week in Survival, day by day: shelter, light, food, a mine, a farm. Plus our article catalogue.
- Packs & shaders
Archived address: how a resource pack differs from a shader and how to change the game's look safely.
- Questions
Answers about installing and accounts, the game itself, safety and family rules.
What we rely on
- The official Minecraft website and Mojang Studios help pages
- Minecraft Wiki: Bedrock Edition version history
We describe the basics of the game in general terms. Menus, button names and the contents of updates change over time and differ between editions, so check the details against the official help pages and update notes.